Serious Sam 2 The Second Encounter
starts where the previous game left off, with Sam traveling to Sirius
on the "SSS Centerpiece". Unfortunately, the starship is accidentally
hit by the "Croteam crate-bus" and plummets down to Earth's surface. As
the starship falls, Sam reads the coordinates and frets about
crash-landing into Egypt again, but instead he crashes into Central
America in the Mayan age, with the starship now heavily damaged upon
impact. However, not all hope is lost, since the Sirians left a "back-up
starship" on Earth, which was a fail-safe in case if anything ever
happens to the "SSS Centerpiece". However, since this "back-up starship"
is located in a different time and age than where and when Sam is
currently in, he will have to uncover the locations of the other Sirian Time-Locks that will help him reach his destination.
With this new objective, Sam storms through Mesoamerica, then travels
to Mesopotamia and finally to Medieval Europe where the "back-up
starship" is located. During his journey, Sam battles two of Mental's
Time-Lock guardians: a powerful spirit named Kukulkan the Wind God and a
biomechanical creature called the Exotech Larva. Finally, in front of
the Cathedral of Sacred Blood, Sam confronts the last obstacle to
overcome on his path to the Holy Grail, Mordekai the Summoner. After a
glorious battle with Mordekai and his spawning minions, The Summoner is
finally silenced forever. In the Cathedral, Sam lifts the Holy Grail in
the palms of his hands, followed by his confessions of his sins in a
booth...to Mental, during which he reassures Mental that "he's coming to
get him." During the end credits, Sam activates the "back-up starship"
and travels back into space toward his next adventure. The story then
continues on to Serious Sam II.
Serious
Sam: The First Encounter was last year's most surprising first-person
shooter. www.muhammadniaz.blogspot.com Featuring a never-before-seen 3D
engine that could render literally hundreds of weird, dangerous
creatures simultaneously within huge environments, Serious Sam offered
no shortage of pure arcade action. For good measure, the game included
an extremely enjoyable cooperative multiplayer mode and a lot of
good-natured humor, and the whole thing retailed for less than $20. The
game was a steal, as well as a promising breakthrough for the previously
unheard of Croatian developer, Croteam. Now, nearly a year after the
release of the original, Croteam is back with the predictably named
sequel. And while it uses the same engine, stars the same tough-as-nails
wisecracking hero, and once again requires you to fight through
thousands of monsters before you reach the final climactic battle,
Serious Sam: The Second Encounter is not necessarily what you'd
otherwise expect. It's not just more of the same--this creative, fun,
extremely intense shooter is even better than the original.
Serious
Sam: The Second Encounter is one of a very small percentage of games
that can be wholeheartedly recommended to everyone, especially because
it retails for less than $20, just like its predecessor. While there
were many outstanding shooters in the last year, most of them had to be
recommended with a caveat or two: "This is a much better game in
multiplayer," "This game isn't as realistic as you might expect," and so
on. In contrast, there are only pleasant surprises to be found in
Serious Sam: The Second Encounter. Regardless of what sort of action you
prefer--whether you like it lighthearted or visceral, whether you want
to play solo or with others, or whether you want a quick fix or a game
with real lasting value--you'll find virtually everything there is to
like about action gaming in the stunning sequel to Serious Sam.
Processor= 1.4GHz
RAM= 512MB
Graphics= 64MB
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